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Battlefield 1942: The Complete Collection Windows
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Battlefield 1942: The Complete Collection Windows
CD-ROM, Windows, Teen (13+), Games - action, games - games collection
 
 
Lowest Price: $9.99 at J&R
Average Overall Rating:
  85%  
14 Ratings ,18 Reviews
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Average Overall Rating:  85%  14 Ratings,18 Reviews Write a review (optional)
 User Reviews
Batlefield 1942 The Complete Collection
Very Good   from Florida 2006-11-01 08:47:41    0 out of 0 found this reivew helpful
Good game at the time of release. At least 35 maps, 15 classes and 30 vehicles. somtimes npc's are nonresponsive and are imobile.  (Read full review at CompUSA)
Pros: Large number of maps, Two expansion packs included, Battlefield vietnam included
Cons: Graphics could be much better, Npcs sometimes none responsive
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Truly one of the greatest games ever made
Very Good   2006-09-12 15:08:03    0 out of 0 found this reivew helpful
Battlefield 1942 is a groundbreaking acheivement for PC gamers. The battle sequences are very well programmed and the user can increase the difficulty for each scenario, which means that you will never get bored! The only detraction is that some...  (Read full review at Overstock)
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New to gaming
Fair   from Tuson, Az. 2006-09-11 08:56:02    0 out of 0 found this reivew helpful
I am relitivly new to computer gaming and am very disapointed with this game. The graphics are good but the quality of play is poor.  (Read full review at Overstock)
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Battlefield 1942
Very Good   By Darth Eviscerator 2006-03-20 00:00:00    0 out of 0 found this reivew helpful
Battlefield 1942 (BF1942) is the game I have played THE most in my life, easily. Me and my friends were part of a clan and played this game obsessively for the longest time. Seems near every night we??d hop onto ??Ghetto Berlin?? or ??G-Unit Wake o  (Read full review at Review Centre)
Pros: Diverse, fun, big, easy online use
Cons: Single play sucks, problem with griefers, not even close to historically accurate
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Review of Battlefield 1942
Very Good   By felixtang 2005-07-01 00:00:00    0 out of 0 found this reivew helpful
Battlefield 1942 is a great First Person Shooter Game. The game had as great World War II historical background, and even my grandfather likes to play it too. The graphics are well-built, and the soldier's faces are real. The wide range of maps al  (Read full review at Review Centre)
Pros: Good and detailed graphics, wide range of weapons, and also many maps to play with, which will get you addicted for years.
Cons: I don't think there are many bad points of this game, but you have to make note that this game was a very high-quality back in 2002.
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 Expert Reviews
-- Bjorn3d Expert, Bjorn3d  rect  0 out of 0 found this reivew helpful
Introduction "In the air...In the deep...On the battlefield" Fight your way to victory in the most intense battles of World War II. Choose your weapon, and then jump into a raging fire fight. From bazookas to battleships, a massive arsenal is at your disposal. Wage war with up to 64 players. Command over 35 devastating vehicles. Wield 20 authentic weapons. Combat in 4 Theaters: South Pacific, North Africa, Eastern and Western Europe. Next Page >>> ... More
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-- Bjorn3d Expert, Bjorn3d  rect  0 out of 0 found this reivew helpful
"In the air...In the deep...On the battlefield" Fight your way to victory in the most intense battles of World War II. Choose your weapon, and then jump into a raging fire fight. From bazookas to battleships, a massive arsenal is at your disposal. ... More
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-- Maxpc Expert, Maxpc  rect  0 out of 0 found this reivew helpful
Battlefield 1942 It'll all be over by Christmas. 1942, that is. This dashed war has few years left in it The first thing that gets you is the music. Battlefield 1942 opens with a rousing theme that sounds as though it's straight out of one of those World War II films that went down so well in the 60s and 70s. It's Where Eagles Dare meets A Bridge Too Far with a twist of 633 Squadron, and it fills you with anticipation of a riot of WWII derring-do - bashing the Hun on the western front, stopping off in Berlin to assassinate Hitler, then back home to Blighty for tea and pikelets. Ripping! Thankfully, the stirring intro music isn't the most ripping thing about Battlefield 1942, but it's not a game without issues. Battlefield 1942 is, without doubt, a game conceived purely as a multiplayer affair, but which has had a single-player element introduced, and it's not one that sits especially well. Bagsy be the Germans! Just to get us going, let's look at the multiplayer. You might have played it - the beta's been doing the rounds and it's already popular. It's an enormous game of Allies versus Axis, and it works very well; like Operation Flashpoint, but better-looking, if a little limited. No sprawling gameworlds here - the levels are large but not a patch on Flashpoint's gigantic islands. The game types aren't much to shout about, either, most of them being based around capturing and holding strategic points on the map. And then there are the character classes, straight out of Team Fortress. You have Scout (or rather, sniper), Assault, Anti-tank, Medic and Engineer classes, each with their own skills and weapons - no surprises there. Then there are the vehicles. Battlefield 1942 is big on vehicles. There are tanks, jeeps, fighter planes, boats and submarines, all of them just waiting for you to jump in and zoom off, assuming no one else has got there first (although if someone has, then a lot of them enable you to jump in as a gunner). You also get gun emplacements as well as flak batteries for shooting down enemy planes - not as easy as it sounds, that. Essentially, there's a lot of hardware to play with, and play with it you certainly will. Some of the levels are absolutely enormous and getting around them on foot simply isn't an option, so you'll quickly get into the swing of picking a respawn point with a nearby vehicle that you can commandeer. Yes, respawn points. This isn't one of those Counter-Strike clones where death means sitting out the rest of the game. A good thing, too, because Battlefield 1942's scraps can go on for a long time. Death merely means picking a respawn point (each post your team captures becomes one), changing class if you wish, and waiting for the counter to hit zero. But back to the vehicles. There are over 30 of them, and mostly they're a fine addition. You can drive in first- or third-person mode, neither of which is perfect if you're in a tank. In first-person you view down the turret, making driving and aiming a bit tricky, while in third-person you can see where you're going but not what you're aiming at. So you generally use third-person for getting around and then switch to first when there's something to shoot. It works reasonably well. Up-diddly-up-down Which is more than can be said for the planes. The controls are more than a little twitchy - in the default settings, acceleration and rudder control are done via the keyboard, while all the climbing, diving, banking and firing is handled through the mouse, and it doesn't quite work. Flying a plane with a mouse doesn't feel right, and the result is very short flights that end with a sudden dive into a mountain. The developers recommend using keyboard controls or a joystick, but that's not an especially helpful solution unless you're planning to specialise as a pilot - we'd be interested to see how many dedicated aerialists emerge on the Battlefield 1942 servers. Though we'd be more interested to see an easier flight model, to be honest. There's little wrong with the combat, though. With up to 64 players and a decent assortment of levels inspired by real battles, ranging from the sunny South Pacific, through the African desert, up through Europe and all the way over to Russia, there's a lot here that could make Battlefield 1942 a serious contender in the multiplayer stakes, unlike all the other wannabes that have appeared this year. The first-person combat feels right, though the amount of ammunition you're given seems a little mean. Still, you're allowed to pick up dropped weapons, and there are a good few ammo dumps scattered around. And even on a mid-range PC it looks lovely - intelligent design, detailed textures, pleasing effects and good, solid-looking vehicles. Yes, even though this is obviously another attempt to steal the Counter-Strike crown, this one actually looks like it might get away with it. Which is super if you have a broadband connection and a love of online gaming. But what about everyone else? Training day The kindest way to put this is that the single-player element is something of a practice mode for the multiplayer. OK, so there's a campaign mode. But really, it's just a succession of matches against bots with bot teammates, and it's quite obviously been shunted in to put the kibosh on suggestions that this is a multiplayer-only title. You can get some good battles going, but the AI leaves quite a bit to be desired. Sometimes you can be standing inside a building and be potted through a window by some far-off sniper who shouldn't really have seen you at all, while at other times an enemy soldier stands stock still, waiting for you to shoot him. Tanks hang around outside the building you're hiding in, waiting for you to stick your head out of the door so they can blast you with a shell; anti-tank soldiers waste rockets on you; while up in the skies the AI pilots wheel around skilfully, unencumbered by mouse controls. Maddening, that. There are sliders that enable you to adjust the amount of CPU usage available for bot AI, but who's going to increase it if it makes the game look rotten? Considering what an enormous system hog the game is, boasting some of the highest minimum system specs we've seen, we expect you'll have to put up with some really dim-witted bots. There are context-setting introductions to each battle, and debriefings at the end, but the battles themselves are scrappy affairs. This isn't how WWII was fought, but it's fun enough. Really, though, if you're looking for a decent single-player war game, you'd do much better with Operation Flashpoint or Ghost Recon. Battlefield 1942 is absolutely a multiplayer title - and don't let anyone tell you different - and in that respect it really does the business. It has just about everything you want, and we hope that the air controls will be sorted out before long, removing one of our major gripes. And the theme music really puts you in the mood for just one more battle. Jim McCauley This article first appeared in PC Format Issue 141 - November 2002 Click Here to Shop Format page for printing Email article to a friend ... More
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-- Ggmania Expert, Ggmania  rect  0 out of 0 found this reivew helpful
Battlefield 1942 is a first person shooter / vehicular 3D action that place you in conflicts throughout World War 2, using the most famous battles from that era. The fighting takes place in all four theatres of the Second World War: Western Europe, Eastern Europe, The Pacific Islands, and North Africa. It might be easy to confuse this game with any number of action games like Medal of Honor: AA, World War II Online or Operation Flashpoint. Fortunately this game is pretty different and quite impossible to compare Battlefield 1942 to any of these games, because Battlefield 1942 isn't like your typical World War II first person shooter, even isn't a realistic WWII combat simulator. This game is actually a rather simple game in terms of its concept to keep the game accessible for anyone. Basically there's not a lot of originality but especially the vehicles are what separates this game from every other military shooter. Battlefield 1942 allows you casually jump into a jeep, APC, tank and drive around, pick off an enemy soldier with a sniper rifle, fly multi-person bombers, or single seat fighters, parachute out, and then call in artillery fire, or even man the anti-aircraft positions and take out the planes. You can go into battle as one of five different classes: assault, scout/sniper, anti-tank, medic, and engineer. Of course, each has their own advantage and disadvantage (the assault class can take more damage and carry more ammo, scouts are really just snipers, engineers can repair damaged vehicles and set mines, medic has a crappy gun but can heal) and each is needed for a successful team. However the main success in battle generally comes down to the side which can more effectively use the vehicles. Battlefield 1942 features five nationalities (US, UK, Germany, Japan, and the Soviet Union), 35 different vehicles including jeeps, APCs (big metal trucks with machine guns on the top), tanks (M4 Sherman, T-34s, Type 97 Chi-Ha Tank, PzKfW Mk.VI Tiger...), planes (Boeing B-17 "Flying Fortress", Messerschmitt Bf 109e, Junkers Ju 87b"Stuka", Yak-9, Spitfire Mk VB...), aircraft carriers, destroyers, landing craft, incredibly large and detailed maps that support up to 64 players simultaneously, 19 authentic WWII handheld weapons (BAR /Browning Automatic Rifle/, Thomson Submachine Gun, MP40, Mark IV rifle, Mark IV modified sniper, a colt, a pineapple grenade, a bazooka, and Panzerschreck...) and 16 huge maps (Iwo Jima, Midway, El Alamein, Omaha Beach, Kursk, Stalingrad, and Berlin). Although Battlefield 1942 is primarily multiplayer baby, the game also includes a single-player campaign with bots. Basically you can play all the maps in chronological order - 16 maps - 8 for Allies, 8 for Axis. The bots are awful. They are worst on the Omaha Beach level where the flag is nestled in a corner of a maze of tunnels the bots simply won't stumble on it. I found better to shoot a fellow soldier than to let him take my tank or something :P If you get shor or killed, there's a respawn time, generally set to about 15-20 seconds. But who really cares about single player mode, this game was meant to be online. The multiplayer portion of the game offers three modes - traditional Team Deathmatch, Capture the Flag, and the best one - Conquest. In Conquest mode the objective is to hold the flags that are set out on the map in strategic locations. If you hold a flag then you can spawn there. If you hold no flags then you will lose points over time. When you die your team also loses a points. At the end of the round the team with the most points is the winner. It's quite difficult to rate this game, for gamers who will play only multiplayer on pretty fast line (if you have 56K unfortunately you won't have fun with this it' just too slow) it could be 87-89%. But I gave it "only" a 85% because weak single-player component. The bots really are shocking but anyone buying this game to play off line should really go elsewhere :) Those who don't have a powerful enough machine or a fast enough connection to be competitive will hate this game, but if you can get it running, Battlefield 1942 is one of the best multiplayer experiences of the year. Download MP demo (130MB) or SP demo (133MB). System requirements: Minimum: WinXP/ME/98/2000 (Windows NT and 95 are not supported), 500 MHz Intel Pentium/AMD Athlon processor, 128 MB RAM, 4x CD-ROM/DVD-ROM drive, 1.2 GB free hard disk space plus space, 32 MB video card which supports Transform & Lighting and with DirectX 8.1 compatible driver, DirectX 8.1 compatible sound card, Keyboard, Mouse. Recommended : 800 MHz or faster Intel Pentium III or AMD Athlon processor, 256 MB or more RAM, 16x or faster CD-ROM/DVD-ROM drive, 1.2 GB free hard disk space, 64 MB or greater video card which supports Transform & Lighting, Environmental Audio capable sound card. snd: 4/5 - pretty good, a few nasty little sound bugs gfx: 4/5 - fairly good but nothing exceptional, maps are expansive and look great, nice-looking vehicles, no blood no gore, resource hog playability: 5/5 - excellent multiplayer (LAN/Internet) up to 64 players simultaneously, 16 huge maps, 35 different vehicles, 19 authentic WWII handheld weapons, the planes are almost unflyable without joystick, slow load times, laggy and bugs, AI is so horrible it is not even funny, a cable modem / DSL is a must for online gaming genre: WWII Themed FPS / vehicular 3D action ... More
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-- GameSpot Expert, GameSpot  Very Good  0 out of 0 found this reivew helpful
It started as a buzz and grew to a roar. When Digital Illusions' Battlefield 1942 was first announced, it looked pretty much like just another in a seemingly endless supply of World War II-based games. But thanks to leaked and official demos, Battlefield 1942 soon became one of the most highly anticipated games of the year. That's hardly surprising, given its ambitious design. Here's a game where dozens of players can fight online together on expansive World War II-inspired battlefields while controlling planes, tanks, and even aircraft carriers with ease. Other than some frustrating technical problems and bugs that should have been fixed before the game shipped, Battlefield 1942 is one of those games that actually lives up to most of the hype surrounding it. Germans storm across a bridge before the Americans can strike back. Battlefield 1942 can be a lot of fun things to a lot of people, but first it's important to tell you what it's not: The game definitely isn't a realistic WWII combat simulator. This is a pick-up-and-play action extravaganza, a comic book version of WWII. The fact that any player can casually hop into a tank, drive around, hop out and pick off an enemy soldier with a sniper rifle, hop into a plane, parachute out, and then call in artillery fire (within the span of a few minutes) should tell you a lot about the game--and a lot about what makes it so much fun. In Battlefield 1942, you can fight offline with decent but unspectacular computer-controlled bots. Online, you can play in four different game modes against up to 64 players at a time. Realistically, you'll usually find servers capable of handling only 32 players, at most. Even with that reduced number, and even if you have the game's first patch installed, have a cable Internet connection, and get a ping in the 50s or 60s, there's a good chance you'll experience some lag or choppiness. Trying to shoot bazookas at tanks, which will suddenly appear elsewhere because of lag, isn't exactly enjoyable. But when you manage to make a good connection to a powerful server, Battlefield 1942 has lots to offer. For instance, the game's popular conquest mode, where each team tries to capture and hold various control points on the map, can be great fun. The control points are set at strategic locations, like ruined villages or outposts with bunkers or heavy machine-gun positions, making them a challenge to occupy. Bodies will quickly start filling the fields and streets, which leads to one of Battlefield 1942's more interesting features. Each team is allotted a certain number of tickets at the beginning of the match. You can respawn within a few seconds of dying (the exact time varies) to reinforce your team, but for every death, your team loses tickets. When the enemy holds a certain number of control points at once, your team will also start losing tickets. When your team runs out of tickets, you lose the battle. This system is a welcome compromise between some of the other death-and-respawn systems found in other shooters. In Battlefield 1942, you don't have to sit out around and twiddle your thumbs when you're "dead," yet you're still usually penalized by a brief wait, and because of the ticket system, every death ultimately affects the outcome of the battle. Every time you enter the battlefield, you get to pick your respawn location. At the minimum, you'll usually get a main base that always remains under your team's control, but you can also respawn at control points that currently belong to your team. Each time you respawn, you also get to choose from five character classes, each with a number of distinctive weapons and abilities. The scout gets a sniper rifle and can help direct long-range fire from the big guns with his binoculars. The assault class gets a powerful light machine gun or assault rifle. The antitank class gets a Panzerschreck or a bazooka. The medic wields a submachine gun and can heal himself and his comrades. The engineer can lay mines and explosives and repair vehicles and stationary weapons. Preparing to blast bridge traffic sky high. Overall, these classes complement each other well and provide just enough diversity without bogging you down with too many choices. And while the engineer and antitank classes sometimes tend to be unduly favored because of their relation to the vehicles, don't underestimate the power of a few good assault and medic troops working together, particularly in dense terrain where tanks are at a disadvantage. But one thing you'll quickly notice is that Battlefield 1942's small arms seem pretty inaccurate, lag or not, which can be frustrating. The fact that some maps offer little cover other than some slight slopes can take even more of the fun out of fighting on foot. Overall, infantry combat in the game is rather weak compared to many online shooters. Hopefully a future patch will tweak the weapons to put more life into them. ... More
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Battlefield 1942: The Complete Collection Windows Battlefield 1942: The Complete Collection Windows will bring you hours of enjoyment. Unlock the entertainment potential in your PC or game system.

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